Large City: Boke Zegtuhè

Boke Zegtuhè

Boke Zegtuhè
Example Tauran architecture.
StateDaland
ProvenceFidhi̊si Provence
Sub ProvenceTshzi̊iē County
RegionSodugija Heath
Founded1100
Community LeaderLord Zêmtho
Area84 km2 (33 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation6642 m (-21158 ft)
Average Yearly Precipitation134 cm/y (52 in/y)
Population19795
Population Density235 people per km2 (599 people per mi2)
Town AuraWild Magic
Naming
Native nameBoke Zegtuhè
Pronunciation/zeg/ /ˈtuhɛ/
Direct Translation[symptom] [lethal; fatal]
Translation[Not Yet Translated]

Boke Zegtuhè (/zeg/ /ˈtuhɛ/ [symptom] [lethal; fatal]) is a subtropical Large City located in Tshzi̊iē County, Fidhi̊si Provence, within the Daland.

The name Boke Zegtuhè is derived from the Sylvin language, as Boke Zegtuhè was founded by Zêmtho, who was culturaly Tauran.

Climate

Boke Zegtuhè has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a pleasant 21°C (69°F). Boke Zegtuhè receives an average of 134 cm/y (52 in/y) of precipitation, most of which comes in the form of rain during the spring. Boke Zegtuhè covers an area of nearly 84 km2 (33 mi2), and an average elevation of 6642 m (-21158 ft) above sea level.

Overview

Boke Zegtuhè was founded durring the early 12th century in spring of the year 1100, by Zêmtho. The establishment of Boke Zegtuhè suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Boke Zegtuhè was built using the conventions of Tauran durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Boke Zegtuhè is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Boke Zegtuhè is buildings are built arround a single premissive packed earth mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The city's robustly designed timber walls are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Boke Zegtuhè is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. You get the terrible feeling that whatever it was, the wound it left will simply never heal. This city is as a necropolice.

Civic Infrastructure

Boke Zegtuhè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Boke Zegtuhè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Zegtuhè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Zegtuhè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Zegtuhè's parks.

Boke Zegtuhè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Zegtuhè.

Boke Zegtuhè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Zegtuhè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Zegtuhè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Zegtuhè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Zegtuhè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Zegtuhè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Zegtuhè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Zegtuhè's public wards, blessings, and other arcane systems.

Boke Zegtuhè has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Boke Zegtuhè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Zegtuhè's grid is powered by an arcane means.

Boke Zegtuhè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Boke Zegtuhè has a first rate hospital which caters to anyone in need of long term medical care.

Boke Zegtuhè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Boke Zegtuhè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Zegtuhè's natural decorations nor waterways.

Boke Zegtuhè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Zegtuhè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Zegtuhè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Boke Zegtuhè's town hall was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Boke Zegtuhè the stars are always right.

The Cloud Dragon, Wyrmling near Boke Zegtuhè are known to be quite timid.

Boke Zegtuhè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves embarking on a group pilgrimage to channel Necromancy energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 39
  • Farmers: 54
  • Farm Laborer: 116
  • Hunters: 63
  • Milk Maids: 52
  • Ranchers: 25
  • Ranch Hands: 51
  • Shepherds: 53
    • Farmland: 80367 m2
    • Cattle and Similar Creatures: 4948
    • Poultry: 59385
    • Swine: 3959
    • Sheep: 197
    • Goats: 39
    • Horses, Mounts, and Beasts of Burden: 1979

Craftsmen

  • Arms and Toolmakers: 37
  • Blacksmiths: 46
  • Bookbinders: 25
  • Buckle-makers: 27
  • Cabinetmakers: 47
  • Candlemakers: 73
  • Carpenters: 62
  • Clothmakers: 53
  • Coach and Harness Makers: 20
  • Coopers: 48
  • Copper, Brass, Tin, Zinc, and Lead Workers: 29
  • Copyists: 18
  • Cutlers: 16
  • Fabricworkers: 39
  • Farrier: 127
  • Furriers: 13
  • Glassworkers: 68
  • Gunsmiths: 40
  • Harness-Makers: 18
  • Hatters: 38
  • Hosiery Workers: 14
  • Jewelers: 23
  • Leatherwrights: 54
  • Locksmiths: 20
  • Matchstick makers: 30
  • Musical Instrument Makers: 28
  • Painters, Structures and Fixtures: 25
  • Paper Workers: 29
  • Plasterers: 26
  • Pursemakers: 35
  • Roofers: 21
  • Ropemakers: 19
  • Rugmakers: 19
  • Saddlers: 38
  • Scabbardmakers: 39
  • Scalemakers: 20
  • Scientific, Surgical, and Optical Instrument Makers: 12
  • Sculptors, Structures and Fixtures: 19
  • Shoemakers: 19
  • Soap and Tallow Workers: 71
  • Tailors: 119
  • Tanners: 25
  • Upholsterers: 28
  • Watchmakers: 25
  • Weavers: 61
  • Whitesmiths: 15

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 13
  • Beer-Sellers: 28
  • Booksellers: 29
  • Butchers: 46
  • Chandlers: 49
  • Chicken Butchers: 60
  • Entrepreneurs: 20
  • Fine Clothiers: 50
  • Fishmongers: 53
  • Florists: 11
  • Potion Sellers: 32
  • Resellers: 73
  • Spice Merchants: 26
  • Wine-sellers: 43
  • Wheelwright: 31
  • Woodsellers: 18

Service workers

  • Bakers: 109
  • Barbers: 101
  • Coachmen: 27
  • Cooks: 79
  • Doctors: 47
  • Gamekeepers: 29
  • Grooms: 17
  • Hairdressers: 65
  • Healers: 54
  • Housekeepers: 56
  • Housemaids: 98
  • House Stewards: 58
  • Inns: 19
  • Laundry maids: 38
  • Maidservants: 68
  • Nursery Maids: 35
  • Pastrycooks: 59
  • Restaurateur: 86
  • Tavern Keepers: 89

Specialized Laborer

  • Ashworkers: 26
  • Bleachers: 18
  • Chemical Workers: 11
  • Coal Heavers: 40
  • In-Town Couriers: 43
  • Long Haul Couriers: 43
  • Dockyard Workers: 46
  • Gas Workers: 9
  • Hay Merchants: 17
  • Leech Collectors: 57
  • Millers: 43
  • Miners: 39
  • Oilmen and Polishers: 29
  • Postmen: 47
  • Pure Finder: 25
  • Skinners: 61
  • Sugar Refiners: 11
  • Tosher: 30
  • Warehousemen: 76
  • Watercarriers: 41
  • Watermen, Bargemen, etc.: 68

Skilled Laborers

  • Accountants: 24
  • Alchemist: 31
  • Clerk: 42
  • Dentists: 19
  • Educators: 52
  • Engineers: 27
  • Gardeners: 19
  • Mages: 14
  • Plumbers: 20
  • Pharmacist: 23
  • Professors: 8
  • Scientists: 15
  • Wizards: 8

Civil Servants

  • Adventurers: 19
  • Bankers: 29
  • Civil Clerks: 43
  • Civic Iudex: 22
  • Consultants: 12
  • Exorcist: 43
  • Fixers: 23
  • Kami Clerk: 35
  • Landlords: 38
  • Lawyers: 24
  • Legend Keepers: 33
  • Militia Officers: 179
  • Monks, Monastic: 59
  • Monks, Civic: 63
  • Historian, Oral: 46
  • Historian, Textual: 23
  • Policemen, Sheriffs, etc.: 43
  • Priests: 94
  • Rangers: 28
  • Rat Catchers: 32
  • Scholars: 29
  • Spiritualist: 37
  • Slayers: 11
  • Storytellers: 80
  • Military Officers: 63

Cottage Industries

  • Brewers: 56
  • Comfort Services: 73
  • Enchanters: 21
  • Herbalists: 22
  • Jaminators: 68
  • Needleworkers: 61
  • Potters: 30
  • Preserve Makers: 53
  • Quilters: 28
  • Seamsters: 104
  • Spinners: 63
  • Tinker: 21
  • Weaver: 48

Artists

  • Actors: 21
  • Architects: 7
  • Bards: 29
  • Costumers: 11
  • Dancers: 23
  • Drafters: 12
  • Engravers: 16
  • Fine Furniture Carpenters: 9
  • Glaziers: 20
  • Inlayers: 18
  • Musicians: 58
  • Painters, Art: 10
  • Playwrights: 22
  • Sculptors, Art: 17
  • Wood Carvers: 63
  • Writers: 65

Produce Industries

  • Butter Churners: 63
  • Canners: 59
  • Cheesmakers: 73
  • Ice Merchants: 8
  • Millers: 42
  • Picklers: 31
  • Smokers: 24
  • Stockmakers: 21
  • Tobacconists: 30
  • Tallowmakers: 44

7455 of Boke Zegtuhè's population work within a Foundational Occupation.

10955 of Boke Zegtuhè's population do not work in a formal occupation, but do contribute to the local economy. 1385 (7%) are noncontributers.

Points of Interest

Boke Zegtuhè is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

A vast influx of newcomers over the last 5 years has greatly spiked Boke Zegtuhè's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

In time immemorial, reportedly some time during the early 2nd century Boke Zegtuhè was rocked by a string of powerful winter storms. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Boke Zegtuhè lost 210 people, and 249 livestock in the disaster.. The disaster is remembered as the Ill Tides Screams, after the sounds of the winds.

History